Aidan Ko

Game Art and Development

3D Generalist

Featured Projects

Skystrike - Game Project

An early look at my solo game project focusing on intricate locomotion and player control, also featuring a spatial inventory and modular item system!

Click the image for more technical details!

Facility Entrance - Environment

A realtime game environment showcasing modern AAA workflows in Unreal Engine. I focused heavily on optimized models, custom reusable trim sheets, RGB channel packing, and performant emissive lighting. 

Click the image to see the breakdown!

ALL PROJECTS

Environment Art

Facility Entrance
BrightLightsAlley
Bright Lights Alley
LS_DR_Final.0009
Solar Garden

Game Development

Skystrike Game Project
Runtime Dungeon Generation

Character Art and Rigging

Deer Knight
Sero Character Rig